More motion paths and editable options
I am increasingly finding myself trying to find animation workarounds to achieve what should be simple animation results.
Making the motion path more editable with increased functions and options would help.
As an example I seem to always have a need for a graphic to need a pivoting point motion. So if you had an object that need to rotate around a fixed point, we can use the rotate animation option, but it can't go in reverse or go back and forth.
Imagine a hand waving, it would rotate one way but not loop back in the other direction. And the motion path for a rotating object can't accessed and edited as a flat linear path can be to some degree.
Russ Williams shared this idea